Dear Escapers,
It has been a couple of hectic weeks, and we are quite aware that there are some frustrations with certain current parts of Escape From Tarkov. We want to underline how important your feedback has been in the process of the current development. Thank you!
Therefore, partly based on your feedback we have some answers regarding the current state of the game (pre 0.9) coming straight from the COO of Battlestate and leader; Nikita. We hope this information will help to reassure the sceptics among you and we thank everyone for your continued support!
Anticheat update is being finalized. It will be added in in the intermediate update before 0.9 patch.
Stuttering and freezes. Discovered and fixed several freeze issues linked to physics, weapon firing, shaders, player and AI spawns. Some of this fixes also will be added in intermediate update.
AI. Discovered and fixed abnormal behavior in several cases. AI will be fully reworked in the next patches.
Spawn system. Spawn selection will be removed to ensure randomness and avoid possibility of close spawning. Also level design will be tweaked for that.
Netcode. Working on the overall improvement (spawn lags, peaker advantage, teleporting)
Optimization of Shoreline and Customs - almost done. Will be in 0.9, maybe earlier.
Quests. Time limit in quests will be removed. Also partial handover of items will be implemented + overall quest design being tweaked.
"Ancient evil code" bugs being fixed (inventory lockups for example)
Location bugs are being fixed (LODs, absence of physical colliders etc)
Firerate linked to FPS is fixed
Other fixes that I forgot to write
Features and content, but it's not important right now.